DefaultTemplateEffect
Info
typeClass
namespaceAnimatext.Effects
inheritanceBaseEffect
Fields
continuousLoopboolWhether the unit loops continuously. "Yes" means the unit will loop continuously. "No" means the unit will wait for all other units to finish before starting its next loop.
intervalfloatThe interval between every two units.
loopBackIntervalfloatThe loop interval to execute the next loop.
loopCountintHow many times the preset loops itself. It means infinite loop when it's value is less than or equal 0.
loopIntervalfloatThe interval between every two consecutive loops.
loopOnboolWhether to enable the preset loop function.
pingpongLoopboolWhether to execute the loop in a back-and-forth manner.
reverseboolPreset execution in reverse.
Properties
Protected
unitCountintThe count of the units.
unitTimeintThe animation time of single unit.
Methods
Protected
GetCurrentProgress(int index)floatGets the currect progress of the unit.
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GetEndInterval()floatGets the end time of the preset.
overrideBaseEffect.GetEndInterval
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GetExecutionInterval()floatGets the execution time of the preset.
overrideBaseEffect.GetExecutionInterval
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GetRangeInterval()floatGets the waiting time of the preset.
overrideBaseEffect.GetRangeInterval